Jump to content
New account registrations are disabed. This website is now an archive. Read more here.

kellessdee

Member
  • Content Count

    1,023
  • Joined

  • Last visited

  • Days Won

    26

Everything posted by kellessdee

  1. LOL, I am still deciding whether it is too explicit to post in your topic :/

  2. The full controls list is in the RMXP Help file (if you search Input, look for the Input Module) however the constant for the ALT key is: Input::ALT
  3. Nah, I'm not a sports guy at all xD so watching sports is kinda boring for me. That, and Canada sucks at everything except hockey anyways LOL

  4. Ah, no worries, I'll survive until you get around to it :) And just cuz I HAVE to reiterate this: YOU ARE A GOD. This IDE is so awesome, I've only been using it for a couple of days now and I'll never go back. I don't even really open RPG Maker anymore, since I usually only opened RMXP to use the script editor anyways. It's safe to say you have made my RPG Making 1000x more productive, and easier. I greatly appreciate the work you have put into this. :alright:
  5. Hey everyone! I decided to script an accurate FPS Display into RPG Maker for my project. I was planning on using it to help me find where code should be optimized, as well as to accurately test my game's/script's performance on lower-end machines, and decided to post it here, just in case someone else finds it useful. Frame Rate Display Written By: kellessdee Version: 1.00.0
  6. Working awesome so far! Although, I did notice that the syntax highlighting didn't like to highlight if / unless statements at the end of the line ex: return if condition other "stacked" syntax on the same lines sometimes didn't work : ex. def self.update the self would not be highlighted. Not a big deal, but just to let you know.
  7. kellessdee

    request

    well that was exactly what (i think) we were talking about, it just never occurred to me that the script may indeed already exist lol I have heard of stealth scripts, I just never realized that we were essentially talking about a stealth script haha
  8. :drool: NO WAY. I heart you fzer0. This is exactly, EXACTLY what Rpg Maker needs :dragonwant: I thank you for this. I was actually contemplating writing an include script so i could just write my game in .rb files (using an IDE), but I'd rather one that works directly with the scripts.rxdata YOU RULE :alright:
  9. kellessdee

    request

    Wow, I never even made the connection between a stealth system and this xD I feel dumb. I would've known there were existing scripts if I thought stealth. Good find too :)
  10. WHOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooooo I LOVE THESE GAMES NOSTALGIA GOGGLES x 10000 I can't say much for Legend of Legaia...I never played, and looking a youtube...I cannot play turn-based RPGs with annoying constantly moving/zooming cameras...I get dizzy and...I dunno it's almost like a mix between vertigo and claustrophobia... BUT SPACE QUEST YESsss Roger Wilco used to be my hero! @fiasco: In some cases, yes. But in a lot of cases I completely disagree! I thoroughly enjoy NES/SNES MUCH more now, than I did as a child. Especially Chrono Trigger, I couldn't appreciate the story when I was younger, as I didn't quite understand the deeper meaning (and technically I have now played through the fan re-translation, so no censorship/plot hole)
  11. College just got INSANE. Might not be as active....although knowing my nature, I will still be just as active...I mean I SHOULDN'T be as active...

    1. Marked

      Marked

      jealous, wish i got to use my brain for actual logic :

    2. madanchi

      madanchi

      as long as you enjoy it, I utterly hated mine, everything about the course/ tutors/ building wasnt for me and in the end managed to make a big fuck up of my career :) I should have quit 1st year

    3. kellessdee

      kellessdee

      @marked: Sometimes it's a curse, sometimes it's a gift. I catch myself thinking in if and or else whiles too often xD

      THanks though! I probably need that luck

       

      @madanchi: Ouch, that sucks. I find, even things you don't like can be okay with a good teacher/tutor...which is rare. I hope all works/ed out for you in the end. Thankfully, being a huge nerd, I do love this program.

    4. Show next comments  48 more
  12. WHAHAAHA i unlocked also: my face when when :D ;)
  13. NECRO POST FORGIVEN for adding content, I am not sure if this was still on the first page...but I never saw this before. For me, it would be ANY MOMENT IN FLCL (fooly cooly) WARNING EXPLICIT LANGUAGE Youtube Video -> Youtube Video ->Original Video And if movies are allowed: Every moment ever in every Hayao Miyazaki Film (especially Princess Mononoke/Nausicaa of the Valley of the Wind)
  14. Well, what if I had all these things prior to being kicked? :shifty: :biggrin_002:
  15. kellessdee

    request

    Okay, like kiri said: You haven't given much details on what exactly you want this to do. Also, not everyone has played amnesia. I do KNOW about the game (my friend has it, and has said nothing but good things about it), however, I have never played the game...and have no idea what monster you are talking about. But, I think I have an idea of what you want: Basically, you want a script that will randomly decide to put an event on the map that you are in. Then you want the monster to look for the player, but hiding will cause it to go away? First off, this would actually be easier to event, than script. It is much easier to create path finding/etc. through event commands. Next how do you actually want the monster to look for the player? Does it just go after the player straight away? Does it wander randomly, and once in range chase after the player? Does it have a line of sight or scent or hearing? How does hiding work? Like go to next map? get far away enough? Hide in a hole? Hide behind a wall? So essentially, you are asking someone to create an AI system for you. Now, while AI doesn't have to be complex, it can be EXTREMELY complex at the same time. If it is a simple chase and run AI...simple. If the AI needs to actually "look" for the player, where the player can hide behind walls, etc. it can get quite complex...especially with RMXP's default systems. Now, maybe if you explain exactly how this AI is supposed to "think" I might be able to help explain the concepts to you (mind you, I do not mean to say I am even an expert in AI, as I have only worked with simple AI before), but overall, I doubt anyone is really willing to create an AI system for you (or anyone else for that matter)...BUT that isn't to say you can't do it yourself. If you thoroughly understand loops, conditional statements, and RMXP variables (all available through eventing); you could probably event it yourself, once introduced to the concepts.
  16. OUCH ME ARSE HAHAHA CHIEF AWESOME
  17. :dragoninsane: I have been trying to keep this closed :dragonwant: :dragonglomp: :dragonhug:
  18. FFFFFF you know what, I had wrote that, then thought "oh wait, I don't know your gender!!" and I thought I deleted the 'sir' part :( I are sowwie... I have a bad habit of assuming things :C
  19. Welcome back good sir! Glad all has been well, and hope to hear about these things you have been working on! :D
  20. Hmm, it would mainly depend on how the invasion/defense works. What I think would be best, is allow the player to select a party once, prior to battle. During the battle, have it so the resting party recovers a certain amount of HP/MP. Then before the next battle, have the option to select which party will battle again, etc. Unless, that is not how invasion/defense works.... If you could explain the system a bit more, I might be able to give a better idea...
  21. Very cool addition! I know it's not quite finished, but (unless you noticed already) some of the hair placements do not line up correctly with the poses ( i forget which ones,maybe jump?) Good idea though, an RGSS pose generator. :alright: I do have a suggestion though, you should add the ability to view the walking/action animation :) that would be pretty cool (although, probably not that necessary at the same time) I will add it to the list once it has been completed.
  22. I like them as well, very clean and professional. Although, to be a nit picker (and so you know): there is a typo on the last logo: it says "Ledgends of Roadal" but should be "Legends of Roadal"
  23. FYI: this is not a thread
×
×
  • Create New...