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Kiriashi

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Everything posted by Kiriashi

  1. Graphics aren't everything in a game. What really matters is how the game plays, right? You shouldn't judge it too much until you've played it.
  2. Kiriashi

    moving platform

    That wasn't directed at you, silly. :biggrin_002:
  3. Make the fricken movable platform system. :rofl: P.S. Happy Birthday Formlesstree4!
  4. Kiriashi

    moving platform

    This is possible guys, you just need to think it out. Just try it madanchi; keep in mind that it is possible, you just have to figure it out. I would have to sit down and think about it for a while, but I'm sure I'd be able to make it after a while. I hope that's encouraging somehow.. lol
  5. I'm pretty sure there is a sprite maker of some sort. I wonder if RPG Maker DS is coming out in english.
  6. Another useful addition to the site. Great work Marked, this is an awesome feature! Hopefully we can get this thing filled with helpful links.
  7. This ^^ I think that nothing can influence someone to commit crimes more than the people who raised them, and who they were with most of the time while growing up.
  8. This game sounds like a true RPG! Keep it up!
  9. Happy Father's day Arkbennett!! You know what we do today, right? ;)
  10. Hehe... :shifty: Nice tutorial! I'll definitely make good use of it. Thanks for posting it. ^_^
  11. You've never heard of Naruto? :o Wow! The drawing looks pretty cool Crimson! I thought of kiba when I saw it. ^_^
  12. That was rather interesting! I don't really understand what was going on but... xD I'm looking forward to the next episode. ^_^
  13. That was just me and a bunch of my clones posting a bunch. :P
  14. I'm glad that the HUGE HUD won't be like that in the final version. xD I'm so excited for OoT 3D!!! :drool:
  15. Obsession can put whatever he wants in the logo dude. Chill. ^_^ The game looks pretty cool Obsession! Keep it up! I'm looking forward to seeing this game finished.
  16. Though I too was expecting a more TwilightPrincess-esque graphical style, this actually fits the game. Like Miyamoto said, the "exaggerated" graphic style aids the player in determining where and how he attacks his enemies. Plus, WW was awesome IMO, you should give it a try Joko; even if it does seem childish. Everyone has a little bit of kid in them. ^_^
  17. Sorry to hear about your troubles. Hopefully you won't try harming yourself again, you're quite a valuable member here, and I'm sure a wonderful person IRL. Welcome back to RMXPU! If you need any RMXP help or help in general, just ask!
  18. That's actually a very complicated battle system. This script might be easier to edit: http://www.rmxpunlimited.net/index.php/rmxp/rgss1-scripts/item/battle-systems/gtbs-gubids-tactical-battle-system-v14.html Good luck matie!
  19. I remember there being some sort of utility on HBGames that could do this. Searching that site is worth a shot.
  20. As long as you promise it's on a to-do list, I'll be fine. ^_^
  21. They aren't changing much, just the graphics and a few mechanics. They might change other things too, but it will probably be a good remake.
  22. Sorry to see a lack of posts here. :( (I recommend making the topic easier to read. Look at some other project topics on other forums and copy the layout) The game sounds pretty interesting. I'll download the demo when I have a chance. If you need any help just ask!
  23. Shiny did make some rather good tutorials. ;)
  24. ProjectTrinity, look: And Marked, whatever happened to this: http://www.rmxpunlimited.net/forums/topic/3750-rmxpunlimited-in-2010/page__p__30990entry30990 http://www.rmxpunlimited.net/forums/topic/3750-rmxpunlimited-in-2010/page__p__31023entry31023
  25. If you're using RMXP for a class, you're in for an A+! If you need any more help, just ask!
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