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Everything posted by Noob Saibot
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Which didn't answer the question...
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So any updates on the new site beyond what we think we knew (Marked looking to sell). Do I take it, it happened and Rubrick is now the owner or did Marked just change his user name?
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As the title says. Found here: https://www.gdunlimited.net/forums/gallery/image/1901-hooded-manpng/?st=10470#comment_17782
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Okay, but that isn't fully what I asked.
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Hopefully it works out. Do you have a back up plan if not?
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So are they going to try and preserve the forum posts or will they be lost?
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So what's the update on this now that it is June 17th?
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Sorry for the double post, but I don't see an "edit" button. Honestly I was surprised you never went out of the RPG Maker comfort box and added more Engines to help support. However, I could also see the frustration and possible pointless work as it begs the question of which engines to add. Stencyl, Game Salad, Construct 2 & 3, GM, Unity, Torque Builder 2D & 3D, RPG Maker Kit, Godot Engine, etc. Each has their own community of help and support. In fact most major players in the RPG Maker area are archived, dead, upgraded, or dying (RMXP.org became hbgames.org) RMRK.net is still up, but activity is sporadic to a few forum sections. The original gd underground (gdu.net) died years before RMXP became "outdated". Heck their are even sites that I can't remember the name to and thus i'd assume they died along time ago. Plus, Facebook's groups almost act like a Forum so most people are found there or on the official engine sites forums. It definitely needed and update.
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This is crazy. Makes me wish I had money to buy it. So depressing.
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Broken Settings Link
Noob Saibot replied to Noob Saibot's topic in Feedback, Bug Report and Forum Help
Yes, it's not the word "settings" in ones profile, but the GEAR at the top (see screenshot): -
So if you are viewing your Refinery Profile and go to click the settings link it takes you to Marked's profile instead: http://www.gdunlimited.net/refinery/people/marked/settings
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As the title asks, has any one converted the RPG Palace tilesets to work in RMMV? These: http://downloads.rpg-palace.com/details.php?id=103 I did a Google search with no luck. I checked the forums there, but they are dead and taken over by spammers. I also tried a tileset converter RMXP to RMMV, but it was rather messy and now won't open (says to contact the creators due to a fatle error).
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All things must come to an end at some point.
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[ACE] Heroes of Shaola (English)
Noob Saibot replied to eric_sd-rpgstudios's topic in Established Games
Overall sounds interesting, but it does contain errors related to story and grammar. Given the "time" period this game would take place in it is highly unlikely his parents would look at him "as if he was on drugs." Any "drugs" that would exists in such a time period would most likely be seen as "normal", "natural", or not even "harmful". Different period in time; religion ruled over any science and most science was seen as "magic". Now even a game like Final Fantasy would have issues with the above statement as earlier Final Fantasy games were more on the "fantasy" side than "Fantasy Science Fiction" (as their later games in the franchise would). Drugs being looked upon as being "bad" is a more "modern" view rather than a medieval view. In fact, most modern drugs hadn't even been "invented" and/or created yet. Plus, ending it with "or something" is rather trivial. It felt like you didn't put in the "effort" to write or come up with something more cohesive or convincing. Next up is "...something". "When I told my family what happened, they looked at me as if I were on drugs or something." "Something" takes away from the sentence and any meaning or emotion you would have wanted to convey to the player. In essence it looks and feels like an "empty" thought from the writer (not the character). 'When I told my family what had happened, they gazed at me as if I weren't even their own flesh and blood.' The above example removes the word "drugs" because besides being out of place for the time period of the game it is also quite cliche. It also catches emotion from the character and conveys that emotion to the player. After all, most people have disappointed their parents at one time or another. So it's possible some players could now resonant with the character on this aspect/emotional feeling. You follow this up right after, "When I told my family what happened, they looked at me as if I were on drugs or something." However, you are now telling the player the obvious conclusion they would have came about from: When I told my family what happened, they looked at me as if I were on drugs or something. The 'bolded' text above already would convey that not only did the mother freak out, but the father as well. Telling the player what they would already know is bad writing. Even in a video game; just as it would be in a novel or film. And why would they? Again based on the time period of the game people could be considered "crazy" for any reason. And back then most "crazy" wasn't really actually crazy. Just some unknown/undiscovered disease or medical issue. You can read more on this: Psychology in the Middle Ages (Part I) Remember just as with a novel if a the reader knows something and the writer tries to play it as fact it can destroy the story and joy the reader would have had from seeing the mistake you made. This is also true in video games. "...grew up... You are describing what someone said to the characters parents. Which means it would be spoken in "past tense" terms from the perspective of the character: ...go away when I grew up... Actually it doesn't make sense for the character to say this. Even if he does literally try and throw it away. I tried everything to get rid of it. His goal is to "get rid" of it. Not throw it away like a piece of trash. Telling the player in the beginning what he did: 'I tried to throw it away' and than list ways how he tried it, is unorthodox for a video game. This isn't a novel (though it would still be wrong even in a book; after all show don't tell). This also applies to video games. Don't repeat what you already told the player and than make a list describing this. It's wrong in a novel and in any form of entertainment. Especially, a video game where you can SHOW the player the character doing this: "I tried everything I know to get rid of the crystal..." Scene 1 - leaves it in the woods. Scene 2 - drops it in the lake. Scene 3 - drops it in the sea. Scene 4 - he tries to burn it. Scene 5 - he drops it in a volcano. Remember this is a game and players don't want to spend a lot of time reading a bunch of text. especially, if that text can be conveyed in a visual sense. So has the character actually seen the crystal crawl; or for that matter the player? Because you suggest the character has SEEN the crystal crawl back to his pocket. Which could make for a nice tense cut-scene (e.g. when he's trying to get ride of it. However, this would require you not saying "it just kept coming back" as you would have already showed the player/character this). Again you are "repeating" what you already told the player. Remember this is a video game, SHOW don't tell. Also, this sentence: "it kept crawling back..." has now been confirmed to the player that the character as never seen HOW the crystal ends up in his pocket. Alright, now your story just made a "left-turn". You have this "build up" that you just deflated with this out of place paragraph. Hence why SHOW is so important; especially in a video game and even more so in one that is trying to be "story" driven. OVERALL You claim this in your trailer, but it is hard to believe when the "intro" of your game is littered with so many issues. A RPG isn't story driven when you spend more time TELLING instead of SHOWING. The story needs a lot of work. -
IDEA: Reverting to traditional forum format
Noob Saibot replied to Marked's topic in Feedback, Bug Report and Forum Help
Sounds like just changing the forum home page. -
Does this work? After clicking the link "GDU Points" next to "Posts" (upper right) it says my group isn't allowed to use that system.
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Welcome to GDU.
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Purpose of Thread/Topic: Simply put it will allow hobby game developers to keep tabs on the development of the Game Developer Archive database & website as well as listen to feedback where needed. What is GD Archive?: The GDA is going to be a website informing hobby & professional developers about new software that is being released, been released, etc. The database will contain every known game making software with basic information such as: name, developer name, price, OS compatibility, & a link to a review section where users (members) will be able to write their own review for said software. Clicking on a "developer" name in the database will take you to the developer review section will users can also review the companies or individuals who made said software. An "Archived Database" will contain a database of of forgotten, broken, & unfinished software. The archived database will not have a review section, but a page with info on what it was planned to be & a comments section will be available. The "Community Database" will provide a database of most if not all known sites & forums that offer support for said software (users will also be able to review said sites as well on GDArchive. What will Make up GDA?: Joomla 3.4, DataTables, ARI Data Tables (Joomla Extension), & phpBB (our community forum). What will the community forum Be used for?: GDA will not offer support for any game development software (hence the "Support Community Database"). The forum will be used for creators to post about their games, their own software, as well as submit their software or community to our database. Basic Sample of Software Database: *NOTE: Software will be searchable by name, OS, price, developer, & hidden tags (e.g. RPG, Platform, etc.).
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Yes, but I still had it for awhile when you started hosting it.
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Well I also left for a long a$$ time as well & when I came back I wasn't an Admin. I mean it made sense to lose the position after not being active for a couple or few years.
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From my research it seems to be Engine 001 re-branded. After installing it & going to the destination folder its exe file is 001.exe; which is the same as Engine 001. Plus, people on forums talking about it also feel its just a poor rebranding of Engine 001 & others like it. I actually bought Engine 001 for $99, but this re-branding is $69.99. But so far it just looks like a rebranding of Engine 001 (which yes is still available; per the link I provided). The maker also has its own site: http://ggmaker.com/ However, after installing it it didn't add an icon to my desktop or the start menu. EDIT: Also I guess Engine 001 is considered the free version (no 3D games & no commercial games) where as GG maker is the commercial version & supports 3D & you can sell your games.