Jump to content
New account registrations are disabed. This website is now an archive. Read more here.

CrimsonInferno

Member
  • Content Count

    2,215
  • Joined

  • Last visited

  • Days Won

    15

Everything posted by CrimsonInferno

  1. Some foot sound is being played on parallel or autorun... :hmmm
  2. Did you say the foot sound event was on autorun? That might be the problem....
  3. Okay then! Hold on a second! I'll get something up for ya :) Put your scripts back in, they aren't the problem. :> EDITs will come in a moment... EDIT: Would you mind sharing your game with me? It would be a lot easier that way....
  4. Did you put things on the wrong layers? That's how it looks for me when I put things on the wrong layers.... As for the sound, do you have any events created?
  5. You did test with each removed script, right? If so, then yups, its your events. If you don't mind, a screenshot of all the event pages about the character please? I'll get on a tutorial, although it will vary I believe because you might have something else happen....
  6. So a sound is repeating itself through a game play, correct? Have you've checked all the events and whatnot? See if its on parallel process or autostart.
  7. Rated might be right, one of those scripts might now work with the other. The only three ways to find out is remove one by one and test, do the character adding event right or read the reads of each script for anyone with similar issues. First, I'll make the tut, or try to. All that goes on for you in this scene is adding a character to the party, correct?
  8. Well, we gives thanks.Its "traditionally" a day to celebrate harvest, but that's not really what I think its about, as it was different for the Spanish before us and different for us after. Our Thanksgiving, the "First Thanksgiving" was to celebrated and give thanks to God for helping the Pilgrims of Plymouth Colony survive their first winter in New England. :) To celebrate, we cook a turkey, pie and other things, and then we give thanks. And then we share our turkey body with our animals to let them gives thanks to xD That's how I see Thanksgiving, for giving thanks, but others probably don't, say they could answer xD
  9. Happy Thanksgiving everyone! :3 Turkey day is awesome, especially after, when we give the turkey body to our cats :D
  10. Hm, I'll use it for now, but I'll keep editing it xD Which parts sounded weird?
  11. Oh, okay. Thanks so much guys! :3
  12. For the first image, you have the Self switch first, try putting it under the Control switch. And for the second image if it still doesn't work, try putting it on "Parallel Process" instead of "Autorun". Also, the second image seems to be a different event altogether. Its also on page one as well as image 1 is on event page one...could you take a screen shot of all the pages you made and not just the first? :) Would you like me to make a little tutorial to help you out if you still have problems after this?
  13. I've been reading mapping tutorials like made for the pass few days. So far I went from square and boring, to something a little better (?). Now I still have to mess with the walls, as I was pointed out I made them 3 tiles long as well as the little hill in the middle of the map xD So I'll fix that, but that's how far I've come along, which is must I suppose, but its something. :> I can't tell if my summary is too revealing or too long :D I'll keep at it though... EDIT: Does this summary make any more sense? I'm having a bit of trouble making it xD
  14. There is a lot more behind it, but I think the players would rather play and get the points and what happens. But thank you so much for commenting, Arkbennett! I'm gonna work on a better summary for the thread though, it is confusing and it does need loads of improvement! I'll start on a better summary now :D The project is coming along nicely. I will have to edit a bit here and there, but overall, great. I was hoping to find a tile that goes with the one I used for the Overworld map that makes the land less square, but I couldn't find one :( I think my number one issue, is mapping. I'm terrible at it, and I can't seem to figure out how make my mapping better and I keep forgetting what belongs on which layer xD
  15. Good questions! I was hoping to update the first post with more information (sorry I was confusing xD) with a "more detailed" and coherent summary. This was originally under a "what do you guys think/help me improve" situation and then I built off of it. Its an "age" because of what happens when the Black Moon (fully)appears in the sky. I should have gone into detail about that, but I didn't want to spoil anything. See, when the Black Moon appears, black flames will engulf and destroy everything. The Black Moon is just a "black moon". Yea, I'm definitely gonna edit the main post after this. Anyway, the world has "2" moons. One that stays there like Earth's Moon, and then another Moon on the other side of the planet, which is known as the Black Moon. Its a massive sized "black" moon with well, magical powers. Yes, it was meant to be "killed" xD But the Almarians believe that if they "sacrifice" the Muse to the Sky Kingdom, then they (the Sky Kingdom) won't rain hell down on the Lower World (as the Muse only appears on the Lower World) looking for her to "stop" her and her great powers. 1: Its another moon, its history will be revealed in the game :) (secret) 2: The beasts are used as a tool (its better explained in the game, as it will give spoilers away if I say anything), the Muse is much more powerful than them or anything else in their world. Its like the Sky Kingdom is thinking "Why do they get to have all that power?" and then if they kill the Muse, it will result in equal if not lower power, to the Lower World. 3: Because the Sky Kingdom is only searching for the Muse, and the Lower World thinks if they kill the Muse, they will stop their rain on them. 4: Sacrificed/Murder is the same thing to the Lower World, "sacrifice" because they are "giving" her life up to the Sky kingdom to save themselves, so I thought that term was better to suit the situation... 5: Because the Lower World holds the most powerful being in their world. :) I can't seem to form better summaries without giving a point away in the plot. That, and I'm terrible at summaries. (anyone want to help?) I wish I could make the world map look better, but the only tileset I have only allows "square" tiles to be place. :( I'll keep updating it though, but mostly from (See Edgar's profile on the first page) using the excuse of the Sky Kingdom's top generals, being assassinated while down in the Lower World. This ignited a "fight" from between the worlds, but it was the Muse's appearance and the legend about her, that fully fledged the war. :> I got loads of inspiration, surprisingly, from Chrono Trigger and yup, Avatar the Last Airbender (they are different though, promise). But it was a novel I've been working on for a while, and I wanted to see how it comes out as a game. :>
  16. Thanks so much, Joman! :3 What about the lake...? Do you think it looks good? Would you need the autotile to test it? :P
  17. Update! Thought I should share the "clean" version of the Lower World Map. Since there was no World Map tilesets available that worked, I came across Inquisitors Tileset, which is nice, I suppose. I can't help but feel like the mountains and trees were ripped off of FF6 though... Oh well! I also tried to customize it a bit with a lake autotile :> World Map (Lower World) Now I still have to work on the botton pieces of the world map (parts that connects to the water) and the shallow water around the land masses and then add the village tilesets onto it, but that's all. This is how it will basically look :> What do you guys think? :D
  18. I'm not Marked, but I actually think that's good for this poll/thread. Having new members vote and tell what's right/wrong with the site... But again, I'm not Marked xD
  19. Oh wow, thanks so much guys! Is the destroyed town one for XP? Which town does it go to? :>
  20. So I'm on a new WIP! So I'm trying to create a lake and river Autotile for the world map tileset for XP, and this is what I have so far for a "Lake" autotile. (This one is for the grassland part of the tileset) Just to tell you, it goes with the Inquisitors Tileset :> If anyone has the Inquistitor sets, could you test it out for me? I like it, but I dunno, I need some help to make it match more with the rest. :>
  21. Probably because the forum is pretty dead....? @Rated: Did you follow the instructions at the thread? Like this rule? 3. The script name is posted above the script, make sure to use the EXACT name or you will run into problems.
  22. Ah thank you, Deca. Is there any piece that goes with that can create land masses? :P
  23. You need to work on the shading and contrasting, which is important here. :) I really learned a lot from this tutorial, might help you out :) http://www.rpgrevolution.com/forums/index.php?showtopic=44985
  24. I've looked everywhere! I can't seem to find any that works, or creates something other than "square" land masses :( Does anyone have any worldtilesets? I really need one. I tried a few, and they looked nice, but they didn't work right and created only square land pieaces and didn't allow me to make the land masses look like how they were suppose. Any will do, as long as it isn't ripped and looks a bit like the RTP... (Also...if anyone has any destroyed town sets or destroyed tilesets for XP, that would be great as well xD) Thanks for reading! Crimson~
×
×
  • Create New...