Kiriashi
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Everything posted by Kiriashi
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Thanks dude, you could too; making little scripts like this is fairly easy. I don't actually know anything about RGSS though. And Aerow, if you want to, go right on ahead. There are a lot more HUDs out there that are cooler though, however you could modify this fairly easily to make it how you want it. Most of the things in there are self explanatory. At least to me they are.
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Don't worry Lucas, I'm pretty sure by hacking he means editing games for fun, nothing too bad. :lol:
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You can't see what there is to get? And polraudio, sign me up with my yahoo account please.
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Here are some useful links I posted on Ditherliss's introduction page, they should be useful to you! Tomo2000's Event-ing help If you need help on how to event something, or if you your events are all messed up, then post here! You might also want to post in the General support section, so you can get detailed answers from everyone. Here is Tomo2000 sub forum My Mapping help topic Post your maps here for criticism and detailed advice! My mapping help sub-forum More tutorials to come! Resource gallery Amazing script archive Enjoy the forums me matie'! If you need any personal help, then send me a PM! Oh, and you might wanna download Teamviewer, most of us have it and will use to help you. It will probably come up so it is best to be prepared!
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;p Don't worry Crimson, I'll protect you. ;)
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Welcome to RMXP Unlimited Ditherliss! Tomo2000's Event-ing help If you need help on how to event something, or if you your events are all messed up, then post here! You might also want to post in the General support section, so you can get detailed answers from everyone. Here is Tomo2000 sub forum My Mapping help topic Post your maps here for criticism and detailed advice! My mapping help sub-forum More tutorials to come! Resource gallery Amazing script archive Enjoy the forums me matie'! If you need any personal help, then send me a PM! Oh, and you might wanna download Teamviewer, most of us have it and will use to help you. It will probably come up so it is best to be prepared!
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So you are making this in RMXP? I personally recommend starting out with a demo project me matie. After that your first real project should be an original. THEN you should make the project you wanted to make from the start.
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;) Cool beans man. I used to be into gba rom hacking but it got tiresome. I now make original games for the ds. :) As polraudio said, if you need any help at all, even complete tutorials, they will be made. If not by me then by Polraudio or Nisage or Tomo2000 or whoever. We all love making tutorials.
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;) Not really, 'cause I read like every other script and took parts of them off to form this. Lol I might make some comments on how to edit things to your own wants. MAYBE!! Well I'll try to help you whenever I want but Polraudio is the way to go if you want REAL help. :P Thanks you guys!
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So I was bored, and made this script which displays a bitmap at the top of the screen which displays player one's HP SP and Experience. It is very easy to edit into your own HUD, hence the name I guess.. Script: class Window_YourHUD < Window_Base def initialize super(0, 0, 640, 64) self.opacity = 150 self.contents = Bitmap.new(640 - 32, 64 - 32) refresh end def refresh self.contents.clear reset_variables return if !@actor draw_actor_hp(@actor, 0, 0) draw_actor_sp(@actor, 300, 0) draw_actor_exp(@actor, 500, 0) end def reset_variables @actor = $game_party.actors[0] @old_hp = @actor ? @actor.hp : 0 @old_maxhp = @actor ? @actor.maxhp : 0 @old_sp = @actor ? @actor.sp : 0 @old_maxsp = @actor ? @actor.maxsp : 0 end def update super refresh if (@actor = $game_party.actors[0] or @old_hp = @actor ? @actor.hp : 0 or @old_maxhp = @actor ? @actor.maxhp : 0 or @old_sp = @actor ? @actor.sp : 0 or @old_maxsp = @actor ? @actor.maxsp : 0) end end class Scene_Map alias yourhud_main main alias yourhud_update update def main @yourhud = Window_YourHUD.new yourhud_main @yourhud.dispose end def update @yourhud.update yourhud_update end end Instructions: • Copy the script. • Insert a new script holder above main titled "YourHUD". • Paste the script in. • Make your edits if you want, and enjoy! Screenshots: Here are a few Screenshots of the HUD in action: All motives full: The HUD detecting the player's change of SP HP and EXP and displaying it: The HUD demo with some variables proving the HUD works. The HUD showing the player's SP all gone. :( Demo: Mediafire Link | Mediafire Direct Download Rapidshare Link 2Shared Link | 2Shared Direct Download (For the 2shared link, click "click here" next to the words save file PC at the bottom-right of the page.)
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Yes but as we are currently discussing, it is hard to grab a prize once you have enough points. This is due to the LEGITness of the site. Funny huh?
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..Crimson, I not stoopid. i no u can change ur ip, i was askin if u MAY change it No really though, it seems fine by me. Why not? Admins' here or there don't need it.
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real..zombies? Damn Tomo, you picked up something interesting. I think that this could get creepy, but nothing related to zombies..
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Hrmm.. What if you logged on like every hour? Would you have a good chance of getting a reward?
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Hey, TheRexion! Long-time-no-post-a-post-directed-at-you. lol Where have you been?
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Tomo2000! ;) I've got a request for you! (And HearYetGone, I think I can speak for Tomo saying that you shouldn't post help in other peoples' classes. That's the whole point of classes IMO. I could be wrong, but will see what Tomo has to say!) So I've always been wondering what to do with the "Button Input Processing" event command. I understand how you can store something in a variable? Maybe? xD Could you make a guide at some time explaining a few things you can accomplish through the use of "Button Input Processing"? That would be awesome! Though, just so you know, I don't really need to know right now, so if you are working on another tutorial, do that one first! Another thing (that I would like more than the above) is a complete guide on showing, moving, rotating, etc., pictures. That would be SO awesome! And like show how you can use pictures in different systems like puzzles and menus. I really need help on this as my pictures are all screwy. This guide should also give tips on importing the picture. And by puzzles, I mean like the first puzzle in Quintessence with the crescents. I will give you 500 points and reputation for it! (Points are being worked on currently and they will be able to do cool things... hopefully.) :dragonwant: Thank you so much, ~Kiriashi~ Note: Put this on the end of your production queue, if ya' got one. So if you are working on something, do that first. I don't want this to be a burden. You don't have to do it all all if you don't want to.
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Hrmm... why not? mambusbestfriend@gmail.com :)
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I'll be reading these! I'll tell you what I think when I'm done!
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Click me because I'm an awesome link! Here is the download link for the cloud tutorial demo. I think I went overboard but I like making these :)
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Dark Cerian, for one, I could have sworn I posted crit for that post.... hrmmm... Well you need to use the normal grass for your main ground, and spread the shadow grass around to make it look nicer. That auto tile you used Is supposed to be used on top of auto tile 003, or you can use this one instead of 003: http://rmxpunlimited.net/forums/uploads/1235520219/gallery_2908_3_3648.png It looks much better. Once you fixed those things up, you need to move your house up a few tiles so you can connect the foyer piece with the main building. I personally never use the tree auto tile, and I think you should drop it. Add some tall grass here and there, it can work wonders. And you know the individual round tall grass tile usually next to the tall grass tiles in tilesets? Well when you place that on the third layer over the edges, it gives the tall grass more variation. Same with the smaller individual piece. After adding some tall grass, figure out where you want your path to be leading, and form it from there. If you are going to use the path you used in your second map, then don't use the autotile that goes over paths. Okay, so the path, tall grass, and house have been put how you like' em. Now add a lot more foliage like zane said... even though this is MY CLASS!!! RAWR!! So yeah, add a lot to the tall grass area, and then a little less in the open area. If you do end up losing the tree auto tile then you will either have more space for a river, or a place for real trees. Its basically the same thing with your second map. Maybe make the path a little thicker in some places though.
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;p Ya'll'l never find it!
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I'm making a cloud tutorial right now! Just give me a bit!
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http://www.mediafire.com/?ymonrdtotuz Here is another link. Also, when you hear an earthquake sound from pushing a certain boulder in a certain hole, go back upstairs.. I don't think anyone would've found that out.. :( Also, try to find the secret area outside. :P AND DON'T Click the crystal on the bottom floor. I makes you level 99 and super powerful