Kiriashi
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Everything posted by Kiriashi
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Great! I can't wait to see it!
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Well its a little big, but a nice addition. Thanks DustyRealTanks! Current picture: RMXPU Signature Background.
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Well actually RGSS2 can be made compatible with RMXP. I'm to lazy to do something like this though.
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The switch is right at the top of the script I believe. Also, please edit your posts instead of double posting. EDIT: OH MY GOSH ARE YOU SERIOUS?!?!?! WHY??!?!
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The switch is right at the top of the script I believe. Also, please edit your posts instead of double posting.
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Sweet! Too bad this is only for VX.. :( This is an interesting script.
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I'm just saying that it would be pretty cool. I don't know how someone would accomplish it...
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Very nice! Very nice indeed. You know what would be awesome? A windowskin with special effects! Like maybe, the fiog actually moving, or something like that.. Possible? Maybe? xD
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Yeah go ahead and do it. As long as you can't tell when the music is restarting, its okay. IMO anyways.. And a lot of SE, ME, and other goings on will help as well.
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What element is next? Also, Polly, change the quote of the week!
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256 is defiantly a good limit. Another thing is no limits to how many maps you can have. I don't want to run out!!! I don't really know how to explain pre-rendered images... :( For 2:1 zoom, I want to be able to easily see if I have shadows broken by other objects, so people don't later tell me while playing my game. Better copying in the map editor: being able to copy only some layers, or maybe lock layers. Or add to all layers.
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NOT THE KITTIES!!! IMA FIREN A' MAH KITTEN PROTECTIN- wait, what am I saying? I hate cats.. IMA FIREN MAH LAZER to shoot the kittens in the air.
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Your welcome Nisage! ....Someone just gave me another vote.. The poll is over everyone. (With only seven votes... :( ) EDIT: *clears throat*
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How to stop Variables from resetting when changing maps
Kiriashi replied to zane203's topic in General Game Development
Yep! For some reason, I find myself making random little event systems just for fun. I can't help it! It's a waste of precious time though... When it comes to mini quests, I don't know where to stop. I also make everything in my game doable. Like, if you see a barrel, there is something in that barrel. And everyone gives you quests and stuff like that. -
I don't know what you are asking Cerian but if its just a script edit, then I'm sure Polraudio will help ya' out.
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:o me? In the credits? :) (No problem dude, that was hilarious anyways!) I can't wait to play the newest demo! I wish I had as much ambition to work on a game. I can never find enough time to sit down and write a stroryline... :( And rerelease the easter eggs!! (I already found the corn one... hehe..)
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Well I'll be on the look out for ya'! Good luck on this project of yours.
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Very interesting. Keep up the good work Chief!
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It seems to match perfectly in my opinion. ;)
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... Wow... That was creepy. I couldn't understand the lyrics at all :|
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How to stop Variables from resetting when changing maps
Kiriashi replied to zane203's topic in General Game Development
Well, my first mate, this is a site about RMXP. We all love it, and we understand what ya' mean. Try the anti lag script! Also, I used variables before switches... I know I'm weird. -
Wait what? You wanna know a good way to count tiles on a map, or you wanna know which tile is considered which number? I don't know how to answer that second question.... Wherever you got the script should tell you how it works.