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Marked

Content Manager
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Everything posted by Marked

  1. I've always wondered that myself. I'll look into it. It must be a chrome thing because it works in FF.
  2. :> I suppose that's accurate. I guess you could describe it as borrowing code. Before, we were using two softwares: the forums, and a joomla CMS. I've rewritten most of what we had in the joomla cms. It's opensource software so I guess you could say it's borrowed in the sense I didn't write it :P That's where I started though; writing little apps in joomla. In retrospect, I would have done things a lot differently from a web dev's persecptive. Oh well. You gotta learn somehow :)
  3. :upset: Gauging from this topic, there's no major errors on this site according to you guys. Considering the circumstances, please be impressed. Maybe you will be once you start your ComSci, and then get a job or 2, and then get a few more degrees.
  4. Dev server up and running again :)

  5. I don't think it's a constellation But everyone is welcome here :)
  6. Trying my hardest to work on stuff for GDU, but my dev server gone broken itself :(

  7. I thought you guys would have waaay more stuff :P
  8. The creepy anime doll thing was supposed to be our secret:(
  9. Achievement unlocked! The gallery has just hit 3million individual resource hits!

  10. Hi all Tomorrow afternoon I finish my last exam, and as always there's a little build up on my dev server in the waiting. In additional to the MMO project, there's also several things I want to do across the site. Many of that will be design tweaks, game section features and tidying up things. So now is your chance to complain about something you don't like about the site... because I will have some time to fix stuff up. :) List mobile edit quotes GIF PROFILE PICTURES This still happens when I try to edit a comment I made in the scripts section.can't reproduce any words on the buttons at the bottom of each comment. when you use the quick uploader, it is fine the first time around, but if you click outside the box it gives you to upload, then click the quick uploader a second time while on the same page, it doesn't work.
  11. I'm currently studying for my last ever difficult exam (technically second last, but my last ever is something I'm already expert in). As always during exams, my brain is firing off all these ideas that I don't have time to go through with because I should be studying. Anyway, after my next week I will officially have a qualification relating to software design/management/planning. Basically the non-coding side of software. And I now realize that I haven't really utilized here at GDU. So I am thinking about writing a series of game development process tutorials. The most important of which is the planning stage. Not your storyline, but planning for development. But it will relate to all the other stages as well. Gamedev is just like developing software: you plan, you design, you build, you test, and launch and then you probably iterate through a few of those all over again because your planning wasn't good. The series would also cover a range of types of maintained documents that are commonly used in software development, and these will be provided in the form of templates which are suitable for game dev. There will also be stuff on team management and project manager for head devs to manage troops. RM games and other low-level indie games have a huge failure rate, and part of that is natural to the program and the people who use it. I have never actually seen anyone here plan a game properly (not that that's generally made public), but I have seen time after time people have problems because of a failure of planning, process and technique. The ultimate goal is merely to play the percentages and decrease the # of project failures. Thoughts? Would you want to see this? Is there anything in particular you'd like to be covered?
  12. This site adds to my wallet, not empty it :) You're right, we underperform, and we've done so for some time. But that was after a period of big activity. I'm not totally sure what the state of things are out there because I don't pay too much attention, but so many of this type of website has died. When RMXP was a giant, and a giant in comparison to the numbers who currently use RM, there were also giant sites of RMXP.net/RMXP.ORG/HBGames and creationasylum, RPG Maker revolution. Each of these are now less popular (in terms of internet traffic) than we are, or dead. My gf's blog gets more traffic than CA, and CA was in the top 100k sites in the world in its day. Correct me if I am wrong, but the most popular websites are the official RM site and single-engine focused websites (which ought to die out at some stage, certainly within 9 years, unlike us). I am quite comfortable with where things are out. I used to be overly super motivated to show the RM world we're a unique site with huge potential; but as the years wore on, I am comfortable with this site's achievements. It can die any time, and I'm proud of what we achieved and the people who stayed with us for years and years (who are both here now, and have left us). Anyway, I think we can expect some new developments from me on this website. But having developed it for 9 years, I'm not sure about your idea(s). Niche sites can do well by focusing on something, but you propose to expand our focus, and expand to engines that none of the current members actually use. When I think about making a website popular, you know, I don't want to do things just to increase activity. If we're making games and contributing to the knowledge base, I'm happy. Tiny websites can prosper unbelievably; if we had say just 10 more super users who just wanted to do their thing here, then that'd be great.
  13. Anything :) Either will work great, I certainly have no issues with it being RTP because if it needs changing later, that's easy to do.
  14. From a developers perspective, I think it's easier if the scripts are broken up. Right now we have files with 6,000+ lines of code; if we're needing to read that, and chances are that you are if you're trying to extend MV, then it's difficult. However programs like visual studio make it a bit easier and lets you see all the classes/functions in an indexed way, like a table of contents.
  15. Welcome, singaporean! Singapore is one of favourite countries to visit :D I've been there 3 times and it's awesome :)
  16. So NZ and Australia will play in the rugby world cup final... and the national airlines of both countries have a bet; the loser must paint one of their planes in the colour + slogans of the winning country's team.

  17. I see your pol and raise you my hipster-emo-naked Pol:
  18. Scored 98% on a PHP assignment @ uni. Lol. Robbed. My code was perfect. PHP is my jam.

  19. Hey yeah..... Why does only the females get the headset? D: Sexist! ... You're female?
  20. I'm still trying to get my head around the mapping system O.o I haven't been inside an RPG Maker developing an actual game since 2008... Back then I was good, but now I'm like... wow, I've really gotten rusty. What are the differences between Ace and MV? I thought it was just like Ace but basically with improvements.
  21. Marked

    Calling a scene?

    Here's one http://forums.rpgmakerweb.com/index.php?/topic/48107-tutorial-understand-how-to-create-scene-in-mv/ We need to write our own. I write some later.
  22. Haha nice! That looks just like him actually :) ... you have ginger hair?
  23. No issues for me, although I haven't done much in it. Sounds like we need to come up with a backup plugin.
  24. RPG Maker MV sports a pretty cool character generator with a face, walking and battle sprites all included. Lets test out just how flexible it is. For this contest, take an image of your own face and try to match it best in the generator. Post them here side by side. The most similar faces win! The reward is 300 points, and 200 and 100 for 2nd and 3rd place. Alternatively, you may recreate some of our members from their existing photos: http://www.gdunlimited.net/forums/topic/2185-your-pics/ Here is my Noob: :grin: I hope he sees this.
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