Leon
Legend-
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Everything posted by Leon
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Look closely at the cuffs of the girl's shirt in both pictures. No artist would make that mistake with their own character. This was 2 different artists. As for my personal comment: The bunny talked her into it.
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Sprry, man. I have been so busy, I never really get a chance to post. Happy belated birtday, man. And don't kill yourself. I have enough shit to do, I can't handle your work too. :P
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You name it, I can do it on XP.
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The only reason taht one was black and white is that was taken from the game itself. It IS in the game, i swear. Sorry, life has gotten in the way. I'll get one posted soon. -EDIT- Updated! Let's get the ball rolling again. NOTE: Hey, whoever is in charge of the SP points, I need to talk to you and Marked; kay?
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There has to be life on other planets. There sure as shit isn't any on this one.
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Well, i've already met you, but welcome!
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You're 18 now?! dude... almost 4 years... Anyway... welcome to the Black Death March.
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Are you using a battle script like the RTAB?
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Okay, you ahve your numbered ones (0-7) that defines the different colors you can use in a window_message. As for the 'disabled' color and 'system' color, those are under: def disabled_color and def system_color did you change those ones?
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I'm quite content with them expanding their menus. I mean, my girl and I last night wanted different foods, and of all places, ordered Dominos. She got a sub, and i got the best damn pizza in the world.
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Here you go, Kadski: <3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3 Jus for you.
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Why not have a 'member of the month' each month, and then those where were voted be in the yearly vote?
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Just read the header of the script, it will say everything. #=============================================================================== # Check_Time, By Leon_Westbrooke #------------------------------------------------------------------------------- # Details: # Will automatically change the tint of maps that it is called on based on # the computer's internal clock. # # Instructions: # Place script above main, but below other default scripts. # On each map you want the tint set by this script, make an event as follows: # [Parallel Process Event] # Turn on switch 3 # Loop # Script... Check_Time.new # Wait 1 frame # End Loop # # Notes: # You must set a switch to change this parallel process if you wish to change # the tint of the screen on that map. # #=============================================================================== class Check_Time def initialize @time_stamp = Time.new if $game_switches[3] == false if @time_stamp.strftime("%H").to_i < 6 or @time_stamp.strftime("%H").to_i > 20 red = -100 green = -100 blue = -90 $game_screen.start_tone_change(Tone.new(red, green, blue, 20), 120) elsif @time_stamp.strftime("%H").to_i > 5 and @time_stamp.strftime("%H").to_i < 9 red = -60 green = -42 blue = -60 $game_screen.start_tone_change(Tone.new(red, green, blue, 15), 120) elsif @time_stamp.strftime("%H").to_i > 8 and @time_stamp.strftime("%H").to_i < 18 red = 0 green = 0 blue = 0 $game_screen.start_tone_change(Tone.new(red, green, blue, 0), 120) elsif @time_stamp.strftime("%H").to_i >17 and @time_stamp.strftime("%H").to_i < 21 red = -40 green = -60 blue = -60 $game_screen.start_tone_change(Tone.new(red, green, blue, 15), 120) end else if @time_stamp.strftime("%H").to_i < 6 or @time_stamp.strftime("%H").to_i > 20 red = -100 green = -100 blue = -90 $game_screen.start_tone_change(Tone.new(red, green, blue, 20), 0) $game_switches[3] = false elsif @time_stamp.strftime("%H").to_i > 5 and @time_stamp.strftime("%H").to_i < 9 red = -60 green = -42 blue = -60 $game_screen.start_tone_change(Tone.new(red, green, blue, 15), 0) $game_switches[3] = false elsif @time_stamp.strftime("%H").to_i > 8 and @time_stamp.strftime("%H").to_i < 18 red = 0 green = 0 blue = 0 $game_screen.start_tone_change(Tone.new(red, green, blue, 0), 0) $game_switches[3] = false elsif @time_stamp.strftime("%H").to_i >17 and @time_stamp.strftime("%H").to_i < 21 red = -42 green = -60 blue = -60 $game_screen.start_tone_change(Tone.new(red, green, blue, 15), 0) $game_switches[3] = false end end end end
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I don't do this for everyone, but here is one of my 'Secret Scripts'. I will post this too, everybody! #=============================================================================== # Check_Time, By Leon_Westbrooke #------------------------------------------------------------------------------- # Details: # Will automatically change the tint of maps that it is called on based on # the computer's internal clock. # # Instructions: # Place script above main, but below other default scripts. # On each map you want the tint set by this script, make an event as follows: # [Parallel Process Event] # Turn on switch 3 # Loop # Script... Check_Time.new # Wait 1 frame # End Loop # # Notes: # You must set a switch to change this parallel process if you wish to change # the tint of the screen on that map. # #=============================================================================== class Check_Time def initialize @time_stamp = Time.new if $game_switches[3] == false if @time_stamp.strftime("%H").to_i < 6 or @time_stamp.strftime("%H").to_i > 20 red = -100 green = -100 blue = -90 $game_screen.start_tone_change(Tone.new(red, green, blue, 20), 120) elsif @time_stamp.strftime("%H").to_i > 5 and @time_stamp.strftime("%H").to_i < 9 red = -60 green = -42 blue = -60 $game_screen.start_tone_change(Tone.new(red, green, blue, 15), 120) elsif @time_stamp.strftime("%H").to_i > 8 and @time_stamp.strftime("%H").to_i < 18 red = 0 green = 0 blue = 0 $game_screen.start_tone_change(Tone.new(red, green, blue, 0), 120) elsif @time_stamp.strftime("%H").to_i >17 and @time_stamp.strftime("%H").to_i < 21 red = -40 green = -60 blue = -60 $game_screen.start_tone_change(Tone.new(red, green, blue, 15), 120) end else if @time_stamp.strftime("%H").to_i < 6 or @time_stamp.strftime("%H").to_i > 20 red = -100 green = -100 blue = -90 $game_screen.start_tone_change(Tone.new(red, green, blue, 20), 0) $game_switches[3] = false elsif @time_stamp.strftime("%H").to_i > 5 and @time_stamp.strftime("%H").to_i < 9 red = -60 green = -42 blue = -60 $game_screen.start_tone_change(Tone.new(red, green, blue, 15), 0) $game_switches[3] = false elsif @time_stamp.strftime("%H").to_i > 8 and @time_stamp.strftime("%H").to_i < 18 red = 0 green = 0 blue = 0 $game_screen.start_tone_change(Tone.new(red, green, blue, 0), 0) $game_switches[3] = false elsif @time_stamp.strftime("%H").to_i >17 and @time_stamp.strftime("%H").to_i < 21 red = -42 green = -60 blue = -60 $game_screen.start_tone_change(Tone.new(red, green, blue, 15), 0) $game_switches[3] = false end end end end
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It deals with the 3 arrow classes.
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Welcome back, though I must admit, I barely know ye. Perhaps that may change.
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Candy is Dandy, but liquor is quicker. Truth in these words. Try a glass of wine before bed. It will work wonders. If you aren't old enough for that, then attempt NyQuil
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Get ahold of a script.rxdata file that is in english and replace the one in the System folder of the program itself, adn get ahold of an english version of the help file. Overall, you shouldnt need on eo fthe script.rxdata, just hte help file.
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Odd, i use the RTAB and never encountered this problem. have you tried finding another copy of it and replacing it?
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A newb... something I love. However, the fact you are using VX kind of hinders help from me. I can still help, just not as... off the top of my head.
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Can you show a pic of what you mean?
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I think it has to do with people getting bored with RPG Maker. Happened to me.. but after a while, open it back up, and it gets more... inviting. we need a way to make the program itself appealing.
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Hey, where is everyone, man? I miss Ark, Wyz, Marked, Kiriashi, Pol, and the rest of y'all. Git yer asses back here, and let's make a game!
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COngrats man. 2 decades.
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If you like the first Legend of Zelda, you really should consider Crystalis. I am a die-hard Zelda fan, but Crystalis is like... RIGHT there with it.