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Everything posted by Tomo2000
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Im not sure what you mean by "magical", but I made a cloud using the Heaven Tileset then played with it with a few programs until I got this: Dark Cloud
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Ill try my best to help out. Got nothing much to do today :D .
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My characters are usually good but misunderstood at the same time. They usually have something unnatural or supernatural about them as well.
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I will definately be taking your classes, Formless.
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Nice tutorial. Just before I started reading VC++ finished installing so the first thing I tried was this. It worked without any troubles :D . I just have 1 question; What is "iostream.h"?
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Nice little tutorial you got here. The code boxes are a bit big so maybe put the codes in a quote or try making the codebox smaller. If you said "codebox", use "code" instead. This is why: Codebox Code Thanks and I can't wait for more tutorials.
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Requests Pretty Self-Explanitory. If you would like anything to appear in my Eventing Classes, just post it here. I urge people not to post stuff like "Im confused with switches, can you post a tutorial!" and things that will appear in my Eventer 101 as time progresses. So, people, request away :D .
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FPS Creator isn't designed for school computers but is designed for developer's computers; the ones with good graphics cards and DirectX 10 and a good ammount of Ram. I get a little bit of lag but you really need a good graphics card more than anything when it comes to that. Also another good system made by the same people is called Realm Crafter. This allows you to create your own MMORPG games. Just type "Realm Crafter" into google for more information. I'm hopefully going to get it soon.
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Welcome to the forum, Tsunami. I agree with SolShadow; you need a storyline and general character ideas to make the storyline happen. I suggest you also look at some other games to get some ideas. I don't mean to be a party pooper, but there are some problems with your "Tsunami Studios" idea: -You are 11 years old, so how do you expect to make your company world-wide? -Rpg Maker XP isn't the game-creating device that people would actually buy games made on it. Specially now-days with games such as Fallout 3 and other high-graphics games. I know you said not to say stuff like "Your too old", but I was like you, also, 5 years ago when I was 11. I'll help with your game, but if you wish to create games that will sell; I suggest you search for programs like: http://www.abyssalengine.com/ <-- The Abyssal Engine; Oblivion-Style professional system. and/or http://www.fpscreator.com/ <-- FPS Creator; as the name suggests, a FPS creating engine. Some tools like this are expensive, but Nothing ventured, Nothing gained. I use FPS Creator at the moment and it is pretty awesome. I suggest buying it now because they are selling the engine, a tutorial course and 8 model packs (allows you to add stuff to your games such as enemies, weapons and more to your game) of your choice for only $30. And at the age of 11 is also gives you a large opportunity to get the hang of things. I hope you understand that I am not trying to be mean but am trying to help you.
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Tomo2000's Mapping Contest [Entry Dates Refreshed]
Tomo2000 replied to Tomo2000's topic in Archived Contests
Ok, sorry. I'll have 1 more day until the deadline. -
~Tales~
Tomo2000 replied to aya_miyaca's topic in Role Playing, Interactive Story Telling & Forum Games
[Well I'm waiting for BlackBound's performance :D ] -
[XP] Rising Legend: The Rival Blades
Tomo2000 replied to computerwizoo7's topic in Early in Development
Wicked. Thanks. -
[XP] Rising Legend: The Rival Blades
Tomo2000 replied to computerwizoo7's topic in Early in Development
I can do that also. I made this one by request: -
Yeah, CJ, have a great time. And beware... There may be a few stalkers following you :D . *Follows microchip in CJ' bag*.
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[XP] Rising Legend: The Rival Blades
Tomo2000 replied to computerwizoo7's topic in Early in Development
Lol. Sure. Here's one I prepared earlier; It's my username. I have also done a group (continuely creating) a group of Icons for SolShadow. Here they are: I started making them in reverse-order, so the better ones are 1st :D . If you need me to something-by-request; just say so. -
I like the idea to do something like the Old Chateau. I've played D/P and when I saw people in there I was pretty scared. Possibly have something like this: You enter a room and see a shadow that runs off. There is also a small music box. When you try leaving the room the music box starts playing and a group of shadows start surrounding you. When they are about 1 tile from your square there is a thunderclap, a distant sceam and the shadows are gone. I also like the Suits 'o' armor idea :D . Maybe have the suits walking around the hallway but when you try talking to them they all line up again and a extremely bloody body run through the halls.
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Wow, I'm surprised nobody has posted this yet; Don't worry, Gary, it's one of those things that somebody will do; sorta like innitiation. If somebody doesn't do it, somebody else will. Hope you enjoy your stay here at RMXPU ;) .
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[XP] Rising Legend: The Rival Blades
Tomo2000 replied to computerwizoo7's topic in Early in Development
Ah, I remember you. You are from the "Chaos Project" forum, arn't you? I'd be glad to help, probally my best field would be Spriter. Looks like a pretty impressive game so far. Can't wait to play a demo. -
Forget the mathematics part and read it :D . It makes quite a lot of sense actually.
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Well, we can either go with the Flux Capcitor or, my favourite, the Chaos Theory! In mathematics, the Chaos Theory describes the behavior of certain Dynamical Systems - that is, systems whose states evolve with time – that may exhibit dynamics that are highly sensitive to initial conditions with also ties back in with Leons Butterfly Effect. As a result of this sensitivity, which manifests itself as an exponential growth of perturbations in the initial conditions, the behavior of chaotic systems appears to be random. This happens even though these systems are determistic, meaning that their future dynamics are fully defined by their initial conditions with no random elements involved. This behavior is known as deterministic chaos, or simply chaos. This also indicates that if you were able to see and observe every single partical in the known universe and be smart enough to calculate their angle of trajectory and collision you would be able to make a resonable and accurate ussumption of the future.
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Well, I agree with the whole "if you choose cerial then the other might have chosen pop-tarts". Maybe thats what Deja Vu is; A temporary interception of memory from another dimension.
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~Tales~
Tomo2000 replied to aya_miyaca's topic in Role Playing, Interactive Story Telling & Forum Games
I activated my Camoflauge ability and quickly made my way out of the castle. Once out, I ran to where Tatazaki was preparing his show. The sooner it was over; the better. Then the guards would have something... rather unique to fight. -
Well, you will know more. Everybody who is signed up; this is now a discussion board. Post any ideas, sprites, ect. that is for the game. Also, if you still wish to sign up we still have some possitions available.