Jump to content
New account registrations are disabed. This website is now an archive. Read more here.

Bigace360

Member
  • Content Count

    1,377
  • Joined

  • Last visited

  • Days Won

    20

Everything posted by Bigace360

  1. You would kill my computer with that, still curious though
  2. It's so true that its not funny. Its hard to find a mapper that will actually map and not change there mind a minute later. On topic, I have 2 running spirits if you want them.
  3. Zeriab wrote something like that 6 years ago: unless $f12_cleaner_F3XXEFA1.nil? # Opens the game executable in a new thread Thread.new{system ("Game")} # "Game" = Name of the game executable # Exits this thread exit end # Modifying this global variable might cause this snippet to stop working properly. # Some garbage have been added to lessen the chance of it already being used $f12_cleaner_F3XXEFA1 = true
  4. Okay so it doesnt matter which alias I use as they all give the same results. Ok cool. I guess that all makes since.
  5. Okay so I've seen multiple ways to alias and I want to know, whats the difference between each one? alias ace_initialize initialize alias :ace_initialize :initialize alias ace_initialize initialize unless $@ alias_method :ace_initialize, :initialize Also why do people add block when the alias: alias :ace_initialize :initialize def initialize(*args, &block) ace_initialize(*args, &block) stuff more_stuff end I know what the argument is for, but what is the block for?
  6. Bigace360

    RMXP font names

    Doesnt' matter anymore anyways I found what I was looking for.
  7. Bigace360

    RMXP font names

    There some font that work in word or adobe software that don't work in RMXP. I just want to get a small number of names that work, I'm going through them right now. But if anyone know of any good font names that would be great.
  8. Bigace360

    RMXP font names

    Does anyone know almost all the fonts names (Ariel, Verdana, etc) that work in RMXP or any other engine?
  9. Writing a new script

  10. Holy shit that was nice, I like the effects when Elzeif slice through all those men. Also did he just awaken some type of power at the end as seemed confused at what he had just done.
  11. I agree, as I created this thread just to figure out why this site wasn't working on IE, not to bash it. As it wasn't helping. If people want to bash IE they should create another thread as it just felt off-topic and not help the conversation at all. I should have to switch browser just because only one site has a hiccup once in a blue moon. I'll stil continue to use IE just as other will continue to use Firefox, chrome, safari, etc. Edit: I think this thread is done as the site isn't acting up anymore and you already stated why the site acted like that on IE a couple of days ago. Now the thread is just off-topic.
  12. Okay thanks to Kel, I was able to the Monster Book Version 2.4 Out. Review and Post away.

  13. Sorry Crow5757 if you're still here, but I look at that battle system and I didn't know what I was doing. Your going to have to request some else to help on that one. Sorry. Updated: v2.4 (Jun. 4, 2012) ● Upgraded Scene_Base ● Removed Outlines, Download Warrior Core Engine for Outlines ● Fixed element chart (The source code was a mess for this part) ● Added the draw_line method to Window_base and got rid of Ziifee Bitmap Draw_line method ● Add conditions to the ability page
  14. It's not that hard as long as you know what you're talking about.
  15. AGHGHGHGHGHHG, why is it so fucking hard to output enemy conitions RAGE CONTINUES

  16. Yes they can be stopped like a Autorun and No you wouldn't use them for cutscenes, thats what Autorun is for. An example of how to use an autorun event would be to change the weather immediately as the player enters the area. An autorun would freeze the game until you state other wise in an event Parellel Process would run the weather in the backround, allowing you to continue controlling the game.
  17. Oh ya Kell, even though you've done already, I don't see the copy/paste thread under moderation tools just: Unlock Pin Unpin move merge delete Approve Set Invisible (Unapproved)
  18. Second time you put your thread in the wrong section. To answer your question: The event runs at regular intervals as long as it is present. Parallel process has different properties than normal process; because it's specially configured to run parallel to other events running at the same time, using them requires some caution. Edit: Damnit kell, stop posting before me.
  19. I didn't know what you were talking about eariler, but now that Thaillion has cleared that up. I agree with him.
  20. Update: v2.5 (June, 2 2012) ● Added Scene_Base to remove unnecessary lines ● Removed Outlines, Download Warrior Core Engine for Outlines
  21. Bigace360

    Avi to OGV

    You know what pisses me off even more is that every software out there that allows you to convert to a OGV file makes you have to pay for it. The one I'm using is http://www.ogg-converter.net/ I haven't payed for it yet but it was the only one that I downloaded that didn't throw a giant waterprint symbol in the middle of the video.
  22. Oh, because it wasn't in the help file, and VX gave me an error when I tried seeing if I could use the same status icon feature in VX from VXace, is the reason I thought it didn't exist. I think RGSS just either didn't support it or I guess I typed it in wrong. Can't exactly remember what the error was as it was like 2 months ago.
  23. Update: V2.0 Rewrote the script for compatiblity with the Warrior Engine and doesn't use Draw Slant Bar by SephirothSpawn
×
×
  • Create New...