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Everything posted by Marked
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This is a one question survey - Downloads Manager or Local uploads? Local Uploads means uploading to a directory on the site, where all users including guess can download. So basically anyone on the site can download the file. I need to know which of these is preferable for future uploads. The main upload in question is script demos. It may seem irrelevant at the moment until users can add to the script archive, but as it is, its not too unpopular. Since its release in April, the actual script articles have had 14k views, about 200 a day. At the moment the Downloads Manager is in use. Advantages of the Downloads Manager -Increases registrations(not activity!!), 3month average is 12.5 per day(perhaps a disadvantage) -Measurable statistics(file downloads per day, bandwidth used etc. ) -Comment system -Reliable and more manageable Advantages of Local uploads -The main advantage, and overall the reason its being considered, is convenience. Its advantages are the disadvantages of the downloads manager: -Immediate downloading, no need for redirection(as required for the downloads manager) Thanks to all who vote :)
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Firstly everyone should know that the forum upgrade that I mentioned a while ago is postponed. If we're lucky it will be another month, but I expect it to be more than that. I had deleted most of the forum modifications for this reason, so I'd be willing to install them again while we wait for the upgrade to happen. Any mod requests that anyone would like back? If not, I'll gradually install a couple myself that we'd been using for a while. Most of these updates are for the Script Archive, which is my main project(for the moment). Within the next couple of months it will be open to the public(you will be able to submit your own scripts into it). The first update is a sort of integration with the Scripts Archive and the forums. This is in the form of author and user recognition. That basically means, wherever in the Script Archive the author of the script appears and that author is a member of this forum, you can click on the author and it will take you to their profile. Example: Custom Menu Systems(category view) - in the author row, my username and Polraudio's is clickable. Example2: Custom Skill Screen(item/article view) - Not that I can script, but you can see here you click my username and it will take you to my profile. The way in which this script works is that it compares the author's name in the item/article, to any username of the forum that matches that authors name. If the author is Marked, it will search the database for the username Marked, and return an id of 1. So in that way it is limited. If i were to submit a script and type in an author of "marked1" or something different than "Marked", it would not link to my profile. I may rewrite the code once users can submit their own scripts(depends, because if a member were to submit a script he did not write then its pointless to link to his profile). Members on the forum who are linked in the archive are: -Marked -Leon -Polraudio -woratana -isaacsol -Dark Dragon -Rafidelis -Zeriab -EmilyAnnCoons The second update is the new Script Icons(i'll copy this from the announcement on the website). Introducing Script Archive Icons, the newest feature in the Scripts Archive. These icons are a symbol, displayed on the category view, of what the main elements of the Script article are. Icon Key(as they appear) the script article contains access to a support topic the script article contains screenshots Download RGSS Script Demo Manual Each icon is linked to an anchor. That is, you can click on an icon and it will take you to that element in the Script article. For example, if you click the Screenshots icon, you will be taken into the article where the screenshots are. I wont go into any detail in the stat type features I did a couple of days ago. There is a script archive stats module and a few new things in the login module(with more things to come).
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For using RMXP charactersets in RMVX, you can import the charsets I converted: http://www.rmxpunlimited.net/forums/index....q=sc&cat=57 I think there may be a script which allows you to import original rmxp styled charactersets(where the grid is but 4x4 and there is one characterset per image file). So you can just use the graphics and there is no need for a conversion in photoshop. EDIT: I found the script. Script class Game_Character #-------------------------------------------------------------------------- # *initialize #-------------------------------------------------------------------------- alias old_ini initialize def initialize old_ini @original_pattern = 2 end #-------------------------------------------------------------------------- # * strength #-------------------------------------------------------------------------- def straighten @pattern = 2 if @walk_anime or @step_anime @anime_count = 0 end end class Sprite_Character < Sprite_Base #-------------------------------------------------------------------------- # * Update Transfer Origin Bitmap #-------------------------------------------------------------------------- def update_bitmap if @tile_id != @character.tile_id or @character_name != @character.character_name or @character_index != @character.character_index @tile_id = @character.tile_id @character_name = @character.character_name @character_index = @character.character_index if @tile_id > 0 sx = (@tile_id / 128 % 2 * 8 + @tile_id % 8) * 32; sy = @tile_id % 256 / 8 % 16 * 32; self.bitmap = tileset_bitmap(@tile_id) self.src_rect.set(sx, sy, 32, 32) self.ox = 16 self.oy = 32 else self.bitmap = Cache.character(@character_name) sign = @character_name[/^[\!\$\#\%]./] if sign != nil # for single VX character if sign.include?('$') @cw = bitmap.width / 3 @ch = bitmap.height / 4 @vx_or_xp = 0 # for XP single character elsif sign.include?('#') @cw = bitmap.width / 4 @ch = bitmap.height / 4 @vx_or_xp = 1 # for XP character set in VX format else @cw = bitmap.width / 16 @ch = bitmap.height / 8 @vx_or_xp = 1 end # for VX character set else @cw = bitmap.width / 12 @ch = bitmap.height / 8 @vx_or_xp = 0 end self.ox = @cw / 2 self.oy = @ch end end end #-------------------------------------------------------------------------- # ● update Transfer origin rect #-------------------------------------------------------------------------- def update_src_rect if @tile_id == 0 index = @character.character_index # XP format if @vx_or_xp == 1 pattern = @character.pattern < 4 ? @character.pattern : 1 sx = (index % 4 * 4 + pattern) * @cw # VX format else pattern = @character.pattern < 3 ? @character.pattern : 1 sx = (index % 4 * 3 + pattern) * @cw end sy = (index / 4 * 4 + (@character.direction - 2) / 2) * @ch self.src_rect.set(sx, sy, @cw, @ch) end end end Author: 诡异の猫 I tested it, and it works. Here's what you do: 1. Add the script above main in RMVX. 2. Import your RMXP characterset in the Resource Manager(or copy it directly to the folder) 3. Make sure you RMXP Characterset graphic's name starts with a "#". For example: "#005-Fighter05.png". That should work. Any RMVX characters without the "#" will work normally. Who knows how to use google now? Thats right, Pol. :P
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Magical solution Its amazing how many topics that can be solved by posting a link to something on the website. In saying that, hope that fixes your issue :P I don't run vista, so I havent experienced that issue(apparently it's vista related, and I can see from your screenie you're running vista). Don't forget to post in the correct section next time. I moved this topic to RPG Maker Support.
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Welcome Grim :D Don't forget to read the rules, and enjoy your stay.
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You guys are making me feel old now :huh: but im only 6 months out of highschool. Yesterday I came out of a 3 hour accounting and financial information exam... can you imagine how fun that was? It attacked my weakness...because it was in the morning AND its winter here. Oh, and the exam was horrible. On tuesday I had my final micro economics exam, but it went pretty good. This coming tuesday I have a management exam, im not so much worried about the exam itself... its in the morning :mellow: Goodluck with your finals, Syaoran.
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Hey everyone. I'm not quite finished my exams just yet, just one to go, but its an easy one so I'm back early. I had made this post last night, but my computer froze and I lost everything I typed. And I typed A LOT. The two members who wanted to be teachers, if you're still interested, now's a good time to send me a PM. I mentioned before in my topic where I cleaned up the database that there was going to be an upgrade. As it turns out, that will not happen for a month or two. The cleanup was necessary because of the self-duplicating member database entry thing, and I was also hoping that the forum would be all round better off. I haven't experienced any errors myself, although I know a few of you have. Can anyone confirm that the lag is still around? There are still something wrong with the database and I'm unsure how to fix it, but I am hopeful that our next upgrade will fix it. Mainly because there will be a relatively different database structure. We'll see when the time comes. I will not upgrade however if the integration with the website is broken, or the downloads manager and image gallery are deleted. I have seen a lot of spam posts while I browsing as a guest, which is a bit disappointing. I understand that we are a small community and its easy to spam because everyone knows each other, but at that point the topics become like chatrooms. It's also uninviting to other members, even active members, if topics like that are made. Keep the posts to quality. Also, one or two of you need to know what necro-posting is. A necro-post is not any post made in a topic where the last reply is relatively old. As is states in the rules, "You have the right to reply in any topic that isn’t closed on RMXP Unlimited, for as long as the replies you are posting add valuable information to the topic.". I have also been learning a bit of mysql. And my future projects for RMXP Unlimited include a strong emphasis on used based features. A few things you may have noticed around the website: Login Module The avatar code was completed rewritten. In theory, it should show all uploaded, linked, and local avatars. Unfortunately it doesn't, it shows uploaded ones, but that is only because it thinks every avatar is uploaded and therefor doesnt use the correct link for linked or local avatars(Kirisashi, yours is local, do you see it on the website?). Everyone who uploaded there avatar will see it there, and it also has a reflection effect. The new features are below. It just shows your posts, new messages, and profile views. The messages, as you can see in the screenshot, will go red if you have new messages. It will only show new messages, not unread ones. There's a big difference. If anyone has any ideas for anything else I could add there feel free to suggest. I was thinking about adding topic count, and also ranks. For example, profile rank would look like this: Profile Views: 2504(1st). Script Archive Stats, I had also wanted to know how popular the script archive was, but there was no way for me to see how many views in total the scripts had. I made this stats thing, mainly so i keep monitor the hits, but i decided it could also be useful for members and guests. It has a few other stats but they are unlikely to change. My next project will be for the scripts archive. We have a powerful CCK(content construction kit), but its only accessible in the backend of the site. I thought that was pretty pointless for a community based website. So I'm going to make a page with a series of simple forms that you fill out, submit it, and it will turn into what you see in the scripts archive. Here's an example of what it will look like: Example As you can see, you fill out the form and the information is transformed into an article using our rgss script template. I'm hoping that if I do this, people will submit their scripts to it, and we can build a nice script archive. If you look at the screenshot above, you see the "discussion topic" is simply a number, 2801. This similar with all things that will link back to the forums, and even for youtube features of your scripts. The 2801 is the topic ID of the support topic. For example, to link to this topic, the number would be "2842". If this is successful, I will expand it to the projects and tutorials pages. For the moment, the goal is to get this going with the script archive.
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You know Kiriashi, I was doing this in 2006. Its a rather old concept. I was contemplating whether or not to have the scripts in the scripts archive(among other places) in the form of .rxdata so people can just paste it in the data folder and open rmxp to retrieve the scripts. But a lot of wanderers would probably get all confused on it. Have you done the passibility for the ultimate tilesets? You should upload those :rolleyes: Oh, I was also thinking about(if i havent done so already) allowing .rxdata in attachments in posts. That way, for example, you wouldnt have to upload to mediafire.
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Moved to RPG Maker Discussion. Not a project yet, so it cannot go in the Projects forum. .org's giving me timeout errors. But YOU should start this project and then maybe the people you were referring to as "we" will join. I'd be willing to help now that i'm almost on holiday(last exam is an easy one), and also i havent worked on a project in so long that my rpg maker skills need a bit of touching up.
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I have a bunch of old sound effects from my gamemaker days. It says the last time it was modified was in 2001, so the quality isn't great. carcrash.wav edit: oh you wanted two separate sound effects. That file has the two combined(swerving then crashing). If you decide you want to use that particular SE then I can split it for you. And I moved your topic to resource requests.
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Yeah, thats right. I'll try to be more clear. Since you can only use sprites as battlers(not battle graphics), you are only limited the sprites that people have made. I'm not too sure, but I think there are less monster-sprites around than monster battler graphics.
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Well you'll see in the screenshots that enemies are the ghost charactersets. Charactersets for custom battlers and generally rare because most people don't bother making them when they make battlers, mainly the monster type charactersets.
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Take a look at this one aya, http://www.rmxpunlimited.net/index.php/rmx...nkentai-xp.html It uses the rmxp charactersets as the sideview battlers as you wanted. I thought it was a particularly cool script, and I tested the demo myself as I took the screenshots in the article. A limitation though is you're limited to charactersets for enemies. I havent tested the script any further than testing if it works. Edit: oh wait, you want the map as the battleback? I think what you're looking for is an action battle system where the characters just fight on the map. You can see the other battle systems on the site here: http://www.rmxpunlimited.net/index.php/rmx...nkentai-xp.html
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Bruce Lee was born in San Francisco, and I think his parents came from Hong Kong, which has nothing to do with Japan. If you post stuff like that, you will get a warning. Not cool, noob. Keep if friendly. Though Kiriashi, i dont where you got your definition from. The word anime comes from animation, which is obvious when you pronounce them. So its basically the japanese word for cartoon or animation. I got that from wikipedia by the way, so dont argue with me, argue with wiki. I dont care either way, i dislike anime. The off-topic posts around this forum have got to stop. Do you guys even remember what this topic is about? These types of posts belong in a chatroom, which we have, so use it instead of posting on the forum. I'd rather there were no posts that type being posted. Sadly i am the only staff member who will enforce this, but I will. Spam like posts damage the forum. Keep them to standard while im away, okay guys?
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So overall would you say that the errors are not THAT serious? Nisage, the picture you posted is an odd error. I havent run into it, but obviously it is a database error. It is website related(not forum) but they are on the same database to allow members to login to the website, which is kinda what that error is. But the error says that the server has gone away... perhaps a random host error? The error where the page looks weird, im guessing, is where the images dont load but all the text does? Fixed by refreshing the page, right? Again, I dont that is a database or file related error. As for blank pages and 404's I am unsure what is causing those as well. But I will be replacing files and upgrading the forum soon, which should weed out some errors. Although are these errors so bad that I urgently need to try and fix them? Or can I wait until im finished my exams? :P
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It hasn't been a month yet. My first exam is on Tuesday, so im busier than ever right now. I'll be back on the 23rd. Can you guys please post in this topic the errors and glitches you're getting? While viewing as a guest I haven't experienced any issues. I was under the impression that I left the forum in a good state after the database clean up. I can only imagine that all the file edits i've performed in the last year or so are causing the issues, if that's the case then I can easily fix it.
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No. The replicating account does not increase the member count, it just adds entries into the database. I think the member count you see in the forum statistics increases everytime a registration is completed. For example, we have 5000 members but the last member's ID is 9101. The reason for the high member count and low activity is probably because of the downloads manager or other resources you can get. Thats why I'm seriously considering removing all of those things. As I've said before, we just attract leeches. But that is my fault. Unfortunately the member is still replicating so I inserted him back into the database(the original) using an old backup. Deleting that is what set it off, so hopefully this will stop it. The links in the drop-down menus that are no longer working are now in red. I think its possible that the lag is caused by files. I'm not sure, but if that is the case then I do a fresh upload and get rid of it once and for all. It may take some time, but I'm confident I will get rid of it. EDIT: Since the quick fix for the duplicating member, there have been no more duplications made. After some testing, the files are not relating to the forum lag. If you see any spambots around, please report them. There were a lot of spam topics made, bur since I have deleted them and reinstalled our security system. Sorry this has been so disastrous...
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Hello everyone, I've had to come back because of some sort of abnormality in the database. Kiriashi made a topic about it: http://www.rmxpunlimited.net/forums/index.php?showtopic=2734 The member didn't register 27 times, that account actually has replicated itself 1,117 times. While testing on my offline test-boards, I discovered that this member was causing an error, but there was only one account. After deleting that account to solve the problem, it duplicated itself and has continued to do so for about 24 hours. So I decided to do the job I had originally set out to do in the last announcement topic I made. The database has been cleansed of all components and mods, and all other unoriginal database information. I had tested this before and it worked fine, but on the live board it wasn't so simple. I'm unsure if I was successful in stopping the account from duplicating, but the forum is currently operating so it could be worse. Okay so what this means is that the forum no longer has any custom components(except gallery, downloads & blogs). I'm sure this will annoy a few people, but I think this was necessary to do to try and stop that error in the database. What I need from all of you guys is if you find any errors, please report them. Either post them in this topic, or email me. I'm still away studying but if anything major comes up that I need to fix then I will come to fix it. I think there will be errors around the forum, and im saddened to say that the lag is somehow still here.
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Just so everyone knows, the database thing failed. Ironically a ISP Driver error occurred and was unable to continue. Too broken to be fixed at the moment. Unfortunately the lag is here for a while longer, but after I get back I'll be gone. And check the first post if you havent already. See you guys!
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Congratulations Pol! Sounds you had a fun last day. Have you already finished all your exams? I wish we had some kind of graduation ceremony at my school last year, yours sounds much better than mine. Are you going straight into work now you're done with highchool? Any plans for tertiary education in the gaming industry?
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Ha, yeah, that wouldn't happen. The days where I have that amount of free time are gone until I retire. In about 50 years. Luckily everything can be recovered from a database.
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Does anyone else get this..
Marked replied to Kiriashi's topic in Feedback, Bug Report and Forum Help
haha, first of all Kiriashi, its rmxpunlimited.net :lol: Okay here's what happened. Its winter here right, so I was using my brothers laptop coz its too cold in my room(I sleep in a separate building from my house which is poorly insulated), and I was testing something and using a new FTP program. In using this FTP program it did not tell me I was over-writing files that already existed. After my test did not work, I deleted that directory altogether. Its strange that an error occurred because i was messing with a 3rd party component, which should not mess with the whole site when its deleted. Or at least I thought so. That's why it took my slightly longer to figure out. The Component not found error message just ruined the challenge for me :( EDIT: It seems some important files were deleted. Mainly the scripts archive template which i spent an entire two days creating... This is bad. EDIT2: Well I found the back up files on my computer and everything seems to be exactly as before. -
Change of plans.... Something had happened to the website and I'm really unsure what it is. Today I will try to fix it, and that's probably all I will be able to do today, so the database thing won't happen today. And yes Kiriashi, we will definitely be back. The only thing I need to restore a forum is about 6 database tables, and I have a lot of backups. EDIT: The website has been fixed. The mod prune will be done later today.
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Sorry to hear Jesse. Hope you're okay.